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ECE 4760 Glove Controlled Tilt Maze

Emmi Wyttenbach (ezw2), Ryan Chan (rc627), Cameron Camacho (cgc98)

Home High Level Design Program/Hardware Design Results Conclusion Appendix (Code, Files, etc.)

Introduction

Our project is a tilt maze game controlled by a glove worn by the user, which contains an accelerometer as well as sensors for each finger. The tilt of the maze is continuously updated in accordance with the position of the user's hand. The maze itself contains several holes with servo-controlled trapdoors obstructing the path, which can be opened and closed based on the input from the finger sensors. At the start of each round, a display on the TFT screen will illustrate the destination hole and indicate which trap door each finger can control. The user will be given time to practice controlling the doors before starting the game and gaining control of the maze tilting. If the ball falls through one of the other holes, this results in a failed round. Otherwise, once the ball is navigated to the correct location, the screen will indicate a success. At the end of the round, the same button can be pressed again to renavigate back to the start screen, where a new destination will be indicated on the screen.

We wanted to create a game that was fun to play and that incorporated various different features, such as the IR sensors, servos and finger sensors. We were also excited to build a physical product that could be interacted with.

Video Demonstration

The Entire Project

overall project setup