WAVEFORM OF CONTROLLER
Nintendo Controller Pin Out:
+---+
GND ---> | o \
LATCH -> | o o + <-- +5Vdc
CLOCK -> | o o | <-- N/C
DATA --> | o o | <-- N/C
+-----+
THE LCD:
We're using the Hyundai HG25504NG-01 with an SED1330F controller.
Pin Out:
PIN| VAR | Description
--------------------------------
1 FG GND
2 VSS GND
3 VDD +5V
4 V0 Variable (low is higher contrast)
5 /RES Reset
6 /RD Read
7 /WR Write
8 /CS Chip Select
9 A0 Data Type Select
10 DB0 Data Display Bit 0
11 DB1 Data Display Bit 1
12 DB2 Data Display Bit 2
13 DB2 Data Display Bit 3
14 DB2 Data Display Bit 4
15 DB2 Data Display Bit 5
16 DB2 Data Display Bit 6
17 DB2 Data Display Bit 7
Initialize Sequence:
Bit: [7 6 5 4 3 2 1 0 ]
-------------------------------
C [0 1 0 0 0 0 0 0 ]
P1 [0 1 IV 1 W/S M2 M1 M0]
P2 [WF 0 0 0 |<---FX--->|]
P3 [0 0 0 0 |<---FY--->|]
P4 [|<-------C/R-------->|]
P5 [|<-------TC/R------->|]
P6 [|<-------L/F-------->|]
P7 [|<-------APL-------->|]
P8 [|<-------APH-------->|]
The LCD contrast voltage actually changes depending on
what mode the LCD is in (the LCD has 3 modes: Text, Graphics, and Text and Graphics).
We used the Text and Graphics mode, requiring a contrast (V0) voltage of ~-11.25 V.
Originally we thought that this could pose a problem because the max voltage on
V0 is such that Vcc - V0 = +15V, or that V0 can range to -20V. Fortunately this
voltage was easily obtained using the ECE 232 Protoboard setup.