For a heavily commented code listing, please click here.
All parts used in this project were borrowed from the Cornell Digital Circuit Design
Lab and thus were free. No Cornell students were seriously damaged in the process.
John wrote and debugged the Pac-Man code in Assembly, wired up
the hardware, mapped out Pac-Man and Ghost movements, and wrote some of the webpage content.
Ray came up with the program design and many of the algorithms implemented in the design, mapped
out the level by pixel, built the website, wrote some of the webpage content and helped debug
STK200 User Manual
Commodore 64 Emulator (WinVice)