High Speed Hardware Raytracer

Daniel Beer (dbb28), Kashif Javed (kj49)


Figure 1: Square with short farthest rendering distance

Figure 2: Longer rendering distance

Figure 3: Longest rendering distance. Lots of artifacts showing

Figure 4: With our somewhat flawed shading

Movie Demonstration

Click here to see a flythrough of our artifact laden landscape at high speeds. Requires QuickTime to play.