76 struct color bg,
unsigned char size);
void rendering_setTextColor(struct color c)
void rendering_drawCircleHelper(short x0, short y0, short r, unsigned char cornername, struct color color)
void rendering_write(unsigned char c)
void rendering_writeString(char *str)
void rendering_drawBitmap(short x, short y, const unsigned char *bitmap, short w, short h, struct color color)
void rendering_fillCircle(short x0, short y0, short r, struct color color)
void rendering_drawRect(short x, short y, short w, short h, struct color color)
void rendering_setTextSize(unsigned char s)
void rendering_drawRoundRect(short x0, short y0, short w, short h, short radius, struct color color)
void rendering_drawTriangle(short x0, short y0, short x1, short y1, short x2, short y2, struct color color)
void rendering_setTextColor2(struct color c, struct color bg)
void rendering_drawCircle(short x0, short y0, short r, struct color color)
void rendering_setCursor(short x, short y)
void rendering_drawFastHLine(short x, short y, short w, struct color color)
void rendering_drawMinimalCross(short const x, short const y, struct color const color)
Draw a 3x3 pixel cross.
void rendering_drawChar(short x, short y, unsigned char c, struct color color, struct color bg, unsigned char size)
void rendering_fillCircleHelper(short x0, short y0, short r, unsigned char cornername, short delta, struct color color)
void rendering_drawLine(short x0, short y0, short x1, short y1, struct color color)
void rendering_fillTriangle(short x0, short y0, short x1, short y1, short x2, short y2, struct color color)
void rendering_drawFastVLine(short x, short y, short h, struct color color)
Color types and utilities.
void rendering_fillRect(short x, short y, short w, short h, struct color color)
void rendering_drawPixel(short x, short y, struct color color)
void rendering_setTextWrap(char w)
void rendering_fillRoundRect(short x0, short y0, short w, short h, short radius, struct color color)