We didn't reach our original goal of making a complete
black and white replica of Pac-Man for the Commodore 64, but we think we got pretty
close. We have two ghosts using a slightly-retarded (otherwise it would be way too
difficult) search-and-destroy algorithm chasing Pac-Man. Everything that we have now
works pretty much flawlessly. The ghosts don't get stuck in corners and keep moving at
all times. Pac-Man is the only one that consumes pills and the pill counter reacts
accordingly. Collision with ghosts is detected properly and Pac-Man's death scene is
done correctly. There is never any flicker since we have divided up the work of
erasing and drawing across several lines. The video timings are thus always accurate.
The Pac-Man we have can be plugged into any TV with an available video composite input
and played right now. We address what we would have liked to do in the Conclusions
section of our webpage.