6. Final Remarks
We are satisfied with our design of Missile Command. It provides the feeling of despair that we had originally set out to create. The game is sufficiently challenging without the use of Multiple Independently targetable Re-entry Vehicles (MIRVs) but the next iteration of this game could incorporate these sly tools of diplomacy. The MIRVs would be displayed as inbound missiles that split off into multiple inbound missiles at a certain point on the screen. Furthermore, we had originally planned to design the missiles such that the path they had traveled would be highlighted. As discussed in Lessons Learned, we found this to be cumbersome and visually distracting. An improvement on the current design could incorporate sound effects to further instill fear and hesitation in the player. Our plan was to incorporate sound if we had extra time but found the basic game design occupied most of our time.
6.2 Standards and Intellectual Property
See Section 2 for relevant discussions.
6.3 Ethical Considerations
Missile Command conforms to the IEEE Code of Ethics. Our game is intended to entertain users while educating them about the consequences of nuclear warfare through a safe medium. We have attempted to acknowledge all existing sources that have inspired our game and given credit to those that we have used software code from. Although some foreign nations are characterized as antagonists in this game, we do not seek to stereotype the citizens of these nations nor do we support any form of discrimination based on individual ideology. For the purpose of this game, we have made gross simplifications of the nuanced relations that exist between nations. Through our work, we have attempted to support the technical advancement of our fellow students.
IEEE Code of Ethics
1. to accept responsibility in making engineering decisions consistent with the safety, health and welfare of the public, and to disclose promptly factors that might endanger the public or the environment;
to avoid real or perceived conflicts of interest whenever possible, and to
disclose them to affected parties when they do exist;
3. to be honest and realistic in stating claims or estimates based on available data;
4. to reject bribery in all its forms;
5. to improve the understanding of technology, its appropriate application, and potential consequences;
6. to maintain and improve our technical competence and to undertake technological tasks for others only if qualified by training or experience, or after full disclosure of pertinent limitations;
7. to seek, accept, and offer honest criticism of technical work, to acknowledge and correct errors, and to credit properly the contributions of others;
8. to treat fairly all persons regardless of such factors as race, religion, gender, disability, age, or national origin;
9. to avoid injuring others, their property, reputation, or employment by false or malicious action;
10. to assist colleagues and co-workers in their professional development and to support them in following this code of ethics.