# == DO NEVER EDIT THE NEXT LINES for Raspberry Pi Pico VS Code Extension to work == if(WIN32) set(USERHOME $ENV{USERPROFILE}) else() set(USERHOME $ENV{HOME}) endif() set(sdkVersion 2.0.0) set(toolchainVersion 13_2_Rel1) set(picotoolVersion 2.0.0) set(picoVscode ${USERHOME}/.pico-sdk/cmake/pico-vscode.cmake) if (EXISTS ${picoVscode}) include(${picoVscode}) endif() # ==================================================================================== # ==================================================================================== # cmake version cmake_minimum_required(VERSION 3.13) set(PICO_BOARD pico2 CACHE STRING "Board type") # include the sdk.cmake file include(pico_sdk_import.cmake) # give the project a name (anything you want) project(vga16-graphics-project) # initialize the sdk pico_sdk_init() ####### # name anything you want add_executable(graphics_test) # must match with pio filename and executable name from above pico_generate_pio_header(graphics_test ${CMAKE_CURRENT_LIST_DIR}/hsync.pio) pico_generate_pio_header(graphics_test ${CMAKE_CURRENT_LIST_DIR}/vsync.pio) pico_generate_pio_header(graphics_test ${CMAKE_CURRENT_LIST_DIR}/rgb.pio) # must match with executable name and source file names target_sources(graphics_test PRIVATE vga16_graphics_font.c #vga16_graphics_3D_surface.c vga16_graphics.c ) # must match with executable name target_link_libraries(graphics_test PRIVATE pico_stdlib pico_bootsel_via_double_reset hardware_pio hardware_dma hardware_adc hardware_sync hardware_irq pico_multicore ) # must match with executable name pico_add_extra_outputs(graphics_test) add_compile_options(-O3 )