High Speed Hardware Raytracer

Daniel Beer (dbb28), Kashif Javed (kj49)


Introduction

For our final project, we implemented a hardware 3D rendering engine using ray tracing. Our goal was to make it as fast as possible through pipelining and exploiting parallelisms in the algorithm.

About Us

We are Daniel Beer and Kashif Javed, ECE MEng `07 and CS MEng `07 respectively.