Jezzball

subglobal1 link | subglobal1 link | subglobal1 link | subglobal1 link | subglobal1 link | subglobal1 link | subglobal1 link
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subglobal3 link | subglobal3 link | subglobal3 link | subglobal3 link | subglobal3 link | subglobal3 link | subglobal3 link
subglobal4 link | subglobal4 link | subglobal4 link | subglobal4 link | subglobal4 link | subglobal4 link | subglobal4 link
subglobal5 link | subglobal5 link | subglobal5 link | subglobal5 link | subglobal5 link | subglobal5 link | subglobal5 link
subglobal6 link | subglobal6 link | subglobal6 link | subglobal6 link | subglobal6 link | subglobal6 link | subglobal6 link
subglobal7 link | subglobal7 link | subglobal7 link | subglobal7 link | subglobal7 link | subglobal7 link | subglobal7 link

Appendix

small logo

Program Listing

Mouse Code: mousev22.c

Jezzball Code: jezzball.c

Schematics

Cost Summary



 

Tasks


Yewen Ying:

Jezzball algorithms and implementation (all the game play stuff)
Sound Synthesis
Video Code
Game Architecture Development

Arthur Zhang:

Custom PC board construction
Mouse Code
SPI Communication
Game Menu/Graphics
Game Architecture Development

References

Atmel Mega32 Datasheet
http://www.atmel.com/dyn/resources/prod_documents/doc2503.pdf

“The PS/2 Mouse/Keyboard Protocal”
http://www.computer-engineering.org/ps2protocol/

 

ECE 476 Yewen Ying, Arthur Zhang