ECE 476 Final Project, Spring 2003
Cindy Jih :: Esther Jun
Speed of Execution
There aren't any noticeable delays with user input and the display. However, there is OCCASSIONAL flicker when we move the frog across the screen because we keep erasing and redrawing the frog in every frame. Although this causes flicker, we must draw the frog in every frame; otherwise, the game loses its interactivity.
Video Signal Timing